Level31
What lies on the level 31?
Overview
- This is a roguelike puzzle game with deck-building.
- You are an adventurer who has come to explore the secrets buried deep beneath ancient ruins.
Controls
- Mouse only.
- Tiles are placed by dragging & dropping. You can also click to rotate them.
Rules
- Aligning lines on the field will clear the tiles. Depending on the type of tiles cleared, you can achieve various effects.
- Clearing multiple lines at once can inflict significant damage on enemies.
[Details]
- Deals damage according to the number of attack tiles included in the cleared line.
- Shield tiles grant blocks immediately upon placement.
- The remaining time on the torch decreases when you place a tile or end your turn.
- To restore the torch, drop tiles from the bag.
- Gold tiles, Draw tiles, and Potion tiles in your deck can only be used once per floor.
Send us feedback!
- This game is still under development. Your feedback will help us.
- Thank you for your cooperation!
Planned Features
- Passive Skills
- Deck Compression
- Boss Graphics
- Tile Enhancement
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | yuyyai |
Genre | Puzzle |
Tags | Deck Building, Roguelike |
Average session | About a half-hour |
Languages | English, Japanese |
Inputs | Mouse |
Links | Twitter/X |
Comments
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Pretty cool game, the concept is very similar to my last game "Arcane Board", but has very different execution. Making monsters part of the board is pretty clever and special 1x1 blocks in shops are genius way to solve problems of having those pesky 1x1 holes.
Thank you for playing!
I believe that placing monsters on the board makes it more intuitive to understand.
However, this also complicates the placement on the board, so I've made it possible to rotate your own blocks.
I hope the shop provides a fun way to solve the 1x1 problems.
Currently, money can solve everything, so I plan to adjust that balance.